All blog posts

How to navigate a model in VR with Revizto

Table of Contents

See how Revizto fits your workflow

GET STARTED
GET STARTED

Once your headset is connected, moving through a model in VR comes down to a few controls. This article explains how to start a session, how to move and teleport, how to check an object's properties, and how to reopen the controls screen. 

Short answer: Run the Revizto viewer, choose a project with the mouse, and load your models. In the headset, use the joysticks to move, the trigger to teleport, and a double-click with the right trigger to see an object's properties. Press F1 at any time to open the navigation screen.

How do you start a VR session?

  1. With your headset connected and turned on, run the Revizto Oculus Viewer or Revizto Vive Viewer on your computer.
  2. Choose a project in the gallery, which mirrors your Revizto gallery. Only mouse clicking works on this screen.
  3. Select the models you want and load them using the mouse.
  4. When the project loads, an instruction screen shows what each button does. It has two or three tabs, depending on which controllers are connected. Use the mouse to switch between tabs, then close it on the computer screen.
  5. Pick up your controllers and look around in the headset.

You can open the navigation screen again at any time with the F1 key.

How do you move around with Meta Quest controllers?

The setup webinar demonstrates the following controls with Meta Quest 2 controllers.

Action Control
Show or hide the menu Y button on the left controller
Move forward, backward, left, and right Left joystick
Move up and down, turn left and right Right controller joystick
Teleport to a spot in the model Trigger on the right controller, aiming with the blue laser pointer
Speed up Left trigger

You don't have to memorize this. The instruction screen appears when you start the application, and F1 brings it back.

Teleporting is one option, not the only one. Revizto's Help Center notes that you can walk anywhere in the model, so you can use whichever movement suits the space. In the webinar, Enrico Ferraro moves up to the next floor with the right joystick and continues the walkthrough from there.

How do you check an object's properties or create an issue?

Hide the menu first, since you need it out of the way to interact with objects. Then point at the object, and use the control for your device.

Controller How to get an object's information or create an issue
Meta/Oculus Touch Point with the right controller and double-click the right trigger to see the object's properties. Press Y on the left controller to close the menu and carry on.
HTC Vive Point at the place in the scene with the controller and use the right trigger.
Xbox controller Turn your head so the object or issue location is at the center of the screen, then use the blue button on the controller or the left mouse button.

Issues are created with the person at the computer placing a stamp, which is covered in How to run a VR design review with Revizto.

Which controllers can you use?

Revizto's Help Center shows navigation diagrams for four options: the HTC Vive controller, the Meta/Oculus Touch controller, the Xbox controller, and a keyboard and mouse.

From walkthrough to design review

Want to log what you find as you walk the model? See How to run a VR design review with Revizto. New to Revizto? Book a demo to see VR on your own models.

FAQs

Press F1 to open the navigation screen at any time.

No. You can walk anywhere in the model, and teleporting is an additional option.

Only on the project gallery screen, where only mouse clicking is available.

See the section on preparing the model in How to run a VR design review with Revizto.